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Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

50 Stories
95 Hacks
4 Barriers

Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

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Work can be fun. But until now there has been no systematic way to make it so. We analysed people’s motivation and built a taxonomy of 21 types of fun.
Hack by Jonathan Winter on September 22, 2010
Managers are thrilled when members of their team are passionate about their projects and enjoy finding new ways to improve their work.  At some point, most projects come to an end, whether it's m
Hack by Michelle Paitich on September 20, 2010
Have you ever had a time where you felt you like you were stuck in a parking lot on your way to work?  Have you ever felt the drag on the commute that may or may not already put more aggravation
Hack by Thanh Hoang on September 19, 2010
Please edit before and do decide not to publish on the website.I apologize, this is truly and in every sense of the word a female story probably not all fitting in the context.
Story by Pia Koch on September 19, 2010
So, you've decided that experimentation is the path to innovation.
Hack by Laura Cerruti on September 18, 2010
In any business process limit the amount of work in process (WIP). In production cut WIP in half. In project environments - do the same.
Hack by Rudi Burkhard on September 10, 2010
An evolving work culture which incorporates the elements of social networking, game-based activities and the passion associated with sporting activities. Employees are the masters of the game.
Hack by Philip Ngemegwai on September 8, 2010
Plenty of organisations know why they need to be creative, but there is a big gap in understanding the how.
Story by Andres Roberts on August 17, 2010

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