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Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

47 Stories
95 Hacks
4 Barriers

Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

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Please edit before and do decide not to publish on the website.I apologize, this is truly and in every sense of the word a female story probably not all fitting in the context.
Story by Pia Koch on September 19, 2010
So, you've decided that experimentation is the path to innovation.
Hack by Laura Cerruti on September 18, 2010
In any business process limit the amount of work in process (WIP). In production cut WIP in half. In project environments - do the same.
Hack by Rudi Burkhard on September 10, 2010
An evolving work culture which incorporates the elements of social networking, game-based activities and the passion associated with sporting activities. Employees are the masters of the game.
Hack by Philip Ngemegwai on September 8, 2010
Plenty of organisations know why they need to be creative, but there is a big gap in understanding the how.
Story by Andres Roberts on August 17, 2010
The last thing Wall Street analysts and investors are thinking about is "feelings."  Too bad, because all economic activity boils down to the back-and-forth exchange of rewarding feelings. &
Hack by Paul Herr on August 6, 2010
The purpose of this project is to analyze the relationship between virtues, sense of humor and organizational outcomes and to propose a tentative framework of relationships.
Hack by Salvatore Moccia on August 5, 2010

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