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Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

46 Stories
95 Hacks
4 Barriers

Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

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Develop a tool that enables employees from any organization to go through experiences and situations totally different from the day-a-day work routine.
Hack by IESE MBA TEAM 4 on January 11, 2011
Using Web 2.0 tenets such as crowdsourcing, gamification, and social rewards, Dogfooding 2.0 solves the problem of  employees not supporting/using products and services of their company.If implem
Hack by Regnard Raquedan on July 17, 2011
If information is viewed as a commodity that is worked with in business, then the nature of information dictates that it be treated completely differently than how one would work with other commoditie
Hack by George Kobak on January 5, 2015
Innovation = FUN!!!     But How?  Integrate the organization by linking each computer and employee into a video game via software.  The core functions of the business can
Hack by Vidia S. Ramdeen on July 30, 2010
Shifts in global, societal, technological, economic, and socio-political trends will shape the future of work.
Hack by Ross Smith on December 19, 2011
A key to unleashing human capability in the workplace is to develop a management discipline geared toward creating intangible as well as economic value by meeting the psychological needs of key stakeh
Hack by Mark Clare on January 19, 2011
An evolving work culture which incorporates the elements of social networking, game-based activities and the passion associated with sporting activities. Employees are the masters of the game.
Hack by Philip Ngemegwai on September 8, 2010
As management have remained unchanging for the last 60 years, companies continue struggling to fully “use” the best capabilities –and intentions - of their employees by eternally trusting in an organi
Hack by Cesar Malacon on October 21, 2011
Capitalism is a Radical and Revolutionary tool of social progress.Management is truly mathematical, therefore egalitarian.Capitalism should replace dangerous and naïve amorphousness in the name of sel
Hack by Ganesh.B.E. on April 26, 2012

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