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Humanocracy

What leader today doesn't want more innovation? Yet, producing more (of anything) inside an organization generally leads to more process, which smothers individual creativity and all-too-often kills organizational innovation. Innovation isn't about structuring a process to lead to an outcome so much as it's about creating space—both elbow room, the space to roam free of bureaucratic rules and red tape, and head room, the freedom to see differently, think wildly, and aim higher. The leaders who generate more creative energy and innovation are always wrestling with the question: How do we design in more slack? Or, how do we cultivate an environment and support work that enlists people as drivers of their own destiny and inventors of the company's future?
Blog by Polly LaBarre on March 21, 2012
On Thursday, Nov. 11 at 10:30amPT, Gary Hamel will talk with Henry Chesbrough , Executive Director of the Center for Open Innovation at UC Berkeley’s Haas School of Business, about open innovation in services. Chesbrough is a leading thinker in the subject of innovation. His latest book, Open...
Blog by David Sims on November 3, 2010
This post originally appeared in Tim O'Reilly's Google+ feed and on O'Reilly Radar . This tweet by Steve Case ( @stevecase ) struck home for me, because in the aftermath of Steve Jobs' death I've been thinking a lot about O'Reilly, wanting to make sure that we streamline and focus on the stuff that...
Blog by Tim O'Reilly on October 26, 2011
HCL Technologies overhauled its annual business planning process, turning it into an opportunity for a) grooming future leaders, b) pushing the envelope of organizational transparency, and c) leveragi
Story by Shubhi Mittal on October 30, 2013
GameChanger is a simple, flexible, and real-time innovation process run by an autonomous team at Shell that invests in helping people develop their novel ideas from genesis to proof of concept. 
Story by Russ Conser on January 7, 2013

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