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Humanocracy

The following is an excerpt from Gary Hamel's forthcoming book, What Matters Now , to be published in December 2011 by Jossey-Bass Business. In 1997 I bought an e-tablet from A.T. Cross, the pen company. Codeveloped with IBM, the CrossPad was hailed as a breakthrough product that would open up a...
Blog by Gary Hamel on October 7, 2011
On Wednesday February 9 th at 1PM Eastern (tomorrow!) all MIX members are invited to attend a webinar discussion between Gary Hamel and the HCI Human Capital M-Prize semifinalists. The semifinalists will share a short summary of their idea or story, and Gary will give feedback on developing each...
Blog by Ross Smith on February 8, 2011
"Nobody ever got fired for buying IBM." That chestnut has morphed from sales proposition to object lesson on the perils of clinging to convention in less than a generation. We've ditched the dark suits and "sincere" ties of our father's IBM for black turtlenecks and jeans, and we've embraced the "think different" ethos of Apple's celebrated campaign : "Here's to the crazy ones. The misfits, the rebels, the troublemakers, the round pegs in square holes. The ones who see things differently."
Blog by Polly LaBarre on December 13, 2011
By now, I'd wager cold, hard cash that you've heard it all before: marketing's just not good enough, cool enough, interesting enough, fast enough, real enough, tough enough, slick enough, noisy enough, responsible enough. And, as rousing and convincing as those arguments are, you've probably also...
Blog by Umair Haque on May 20, 2011
In 1961, Martin Graetz, Stephen Russell, and Wayne Wiitanen wrote a PDP-1 program to create a game they called SpaceWar! – oft-cited as the first video game. In 1972, Nolan Bushnell famously created PONG to rock our world. Space Invaders showed up in 1977. PacMan entered the lexicon in 1980, about...
Blog by Ross Smith on November 14, 2010
One of the most important roles to fill when trying to build a passionate community is the storyteller . Edelman SVP Steve Rubel hit the nail on the head in a recent blog post entitled The Rise of the Corporate Transmedia Storyteller . From his post: -- "The reality is, however, that organizations...
Blog by Chris Grams on November 8, 2010
Innovation poses two enormous problems for most leaders given the way they are trained to think. First, it’s a time-based form of value. It goes sour like milk. This year’s “must-have” gadget will end up in a landfill next Christmas or at least be overwritten by Version 2.0. Second, innovation only pays in the future for which you presently have no data. As Kierkegaard put it “Life can only be understood backwards; but it must be lived forwards.”
Blog by Jeff DeGraff on March 18, 2013
Innovation can happen by chance, without a determined effort or specific methodology. But when it does, it's more like luck than strategic progress. While there is a role for serendipity in strategy – being able to take advantage of pleasant surprises -- too often, that's the only way companies approach innovation: with fingers crossed.
Blog by Jim Stikeleather on February 9, 2012
Creativity is less an art than a discipline--and surprisingly practical and accessible If you think creativity is the province of a privileged few--the proverbial black turtleneck and pony tail crowd--think again. Our work with hundreds of teams, from CEOs to customer service reps, has convinced us...
This summer, it’s Walter Isaacson’s biography of Steve Jobs’ singular genius that seems to be propped open on beach towels, in hammocks and at every third airplane seat. As fascinating as Jobs’ person, career, and legacy are, the intense interest in his insane greatness raises a question. What if...
Blog by Polly LaBarre on August 9, 2012

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