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Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

47 Stories
95 Hacks
4 Barriers

Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

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How do you make a big company’s culture more innovative and entrepreneurial? Start with a corridor and work your way out.
Story by Christos Tsolkas on February 11, 2016
In Tennis, rankings are given to players based on their performance - check the ATP site for more details. This is updated continuously with a 1-year window.
Hack by Madhusudan Rao on June 14, 2010
Most businesses do a poor job of encouraging daily innovation from employees.
The last thing Wall Street analysts and investors are thinking about is "feelings."  Too bad, because all economic activity boils down to the back-and-forth exchange of rewarding feelings. &
Hack by Paul Herr on August 6, 2010
Work can be fun. But until now there has been no systematic way to make it so. We analysed people’s motivation and built a taxonomy of 21 types of fun.
Hack by Jonathan Winter on September 22, 2010
You say your employees have autonomy, then why is everything so difficult, why are they frustrated and why do change efforts seem to fizzle away? Find out how culture and grey areas are block
Hack by Susanne Ramharter on April 30, 2012
Co-Authored By Chris Grams
Facing the challenges of our comapny (mounting pressure, weak & uninterested governance, lack of centralization) our team realized that no singular solution could tackle the problem in its full co
Story by Bence Horvath on July 18, 2011
A key to unleashing human capability in the workplace is to develop a management discipline geared toward creating intangible as well as economic value by meeting the psychological needs of key stakeh
Hack by Mark Clare on January 19, 2011
If information is viewed as a commodity that is worked with in business, then the nature of information dictates that it be treated completely differently than how one would work with other commoditie
Hack by George Kobak on January 5, 2015

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