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Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

46 Stories
95 Hacks
4 Barriers

Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

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Too many people in our lives believe that we all work to maintain a lifestyle outside of work. We go on about the work/life balance yet very few manage to find that happy medium.
Hack by Chris Cunningham on December 15, 2011
 The commitment, intensity, focus and persistency found in activists non-profit organisations like Green Peace, The Sea Shepard, Africa Wildlife foundation, The tea party movement and Occupy wall
Hack by Ambrose Mpofu on December 14, 2011
How many times have you been asked if you’re crazy?Insanity has been defined by many great scholars, including the great theoretical physicist Albert Einstein, as doing the same thing over, and over a
Hack by Tara Waite on December 4, 2011
Video games are attractive to players because such games offer direct incentives and rewards for accomplishments achieved.  Gamers game because the activity offers individual award and recognitio
Hack by Vidia S. Ramdeen on November 24, 2011
Leaders need to embody the values of the generations they serve and through implementing the 7Cs model of social change and service learning this can become a reality!
Hack by Elwood F Holton on November 22, 2011
So often, we set our company policies with a desire to balance customer interests against our own. But what if we designed a company to be completely customer focused?
Story by Michael Wilkes on November 11, 2011
Design and implment a collaborative technology that helps you get the work done - that moves the portfolio of change projects forward ina social colaborative way!
Hack by Geoff Carss on November 7, 2011
The Red Cell is an idea borrowed from the military world and adapted for use in the business environment. It provides a competitive advantage due to two primary deliverables.
Hack by IMD Team 7 on November 2, 2011
As management have remained unchanging for the last 60 years, companies continue struggling to fully “use” the best capabilities –and intentions - of their employees by eternally trusting in an organi
Hack by Cesar Malacon on October 21, 2011
Who wants to join me in a cup of C.O.F.F.E.E.
Hack by Robert Paris on October 13, 2011

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