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Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

44 Stories
95 Hacks
4 Barriers

Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

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Once upon a time there was a statistical observatory on the labour market of the Province of Florence.They used to make annual researches and they published them on their website as PDF.If someone was
Story by Roberto on May 19, 2010
Managers are thrilled when members of their team are passionate about their projects and enjoy finding new ways to improve their work.  At some point, most projects come to an end, whether it's m
Hack by Michelle Paitich on September 20, 2010
Hack the way we start projects. Be yourself, be human, ask powerful questions and benefit from interdisciplinary wisdom.
Hack by Frank Habermann on April 22, 2016
Not new, but simple, cost-effective, underutilized.  Spans industries, levels of work, sectors.  Think "sandbox" (nod to former mentor): Within clear constraints of quality, quantity, time,
Hack by Mary Ann Lesperance on December 4, 2013
Create a public event series where organisations can safely experiment with future of work concepts and crowd source solutions to meaningful problems with the community 
Hack by Simon Waller on January 17, 2011
Video games are attractive to players because such games offer direct incentives and rewards for accomplishments achieved.  Gamers game because the activity offers individual award and recognitio
Hack by Vidia S. Ramdeen on November 24, 2011
Processes, procedures and comportments have to proof their value to the business.Formality may have its benefits, but they have to be made explicit and the value has to be bullet proof.
Hack by Erwin Pfuhler on July 29, 2014
Questionnaire-like process modeling.It provides a user-friendly, easily understandable, non-technical language (names of variables for process specification;  values of variables for process
Hack by Alfredo Bregni on May 20, 2010
Finding ways to impact every employee on a personal level. Recognizing the development of your future Leaders does not mean ownership of their life.
Hack by Felicia Simmons on March 20, 2011

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