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Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

46 Stories
95 Hacks
4 Barriers

Take the work out of work

“We need to create work environments that are as immersive and involving as the best video games.”

Human beings are most productive when work feels like play. Enthusiasm, imagination and resourcefulness—the critical ingredients for success in the creative economy—get unleashed when people are having fun. In the future, the most successful organizations will be the ones that have figured out how to blur the boundary between vocation and avocation. Among other things, this will require organizations to better align personal interests and professional responsibilities, to take the drudgery out of work, and to grant employees more control over what they work on.

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Wouldn't it be great if human beings were born with a "users guide?" Then we would know the best way to lead, motivate and engage our employees.  My hack attempts to deduce what the
Hack by Paul Herr on January 8, 2011
Innovation should be the most enjoyable form of work, but the project modality leaches all joy from it: deadline pressure, boss-driven scope, and a team made up of "the usual suspects".
Story by Jeremy Clark on May 11, 2010
Intrapreneurs suggest new directions that clash against corporate machinery, and corporate roadblocks can be difficult for one person (the intrapreneur) to overcome.
Hack by Steve Todd on December 20, 2010
As I'm currently working on my annual employee evaluations(including my self-eval which I write and my boss puts his signatureon), I'm struck by how much time I sink into them and how useless theyreal
Hack by Aaron Anderson on June 5, 2010
Retire-a-Little is a program that gives employees the chance to buy back one day a week so they can spend that time on other activities that are important to them.
Hack by Ricardo Semler on December 22, 2011
Bring back the enthusiasm of all employees in your organization by going the direction of Farmville (popular game on Facebook).
Hack by Madhusudan Rao on June 28, 2010
TANDBERG breaks the engineers' monopoly on inventing by bringing its leaders, sales people, channel managers and sales engineers into "soft R&D labs." Their inventions are new "moves" that ge
Story by Erika Ilves on May 26, 2010
In the face of an established system that embodies extrinsic "if then" rewards, and all the negative behaviors that follow, how can you START to make a change?
Barrier by chris sheryn on November 14, 2012

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