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Communicate Hope: Using Games and Play to Improve Productivity - 42projects
As the demographics of the workplace shift and more employees actively play games outside of work, the opportunity to use games to improve productivity expands.
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Story by
Ross Smith
Ross Smith
on August 7, 2010
productivity games
Gamer Generation
fun
competition
Game Theory
Morale
Employee Retention
Hope
Communicator
play
Serious Games
Microsoft
42projects
Ross Smith
trust
experimentation
collaboration
engagement
social responsibility
high-tech
games
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21st Century Play Dates: How USC Annenberg’s Innovation Lab brings together diverse communities to provoke innovation and unleash human potential.
Academic conferences disseminate research; they don’t engender innovation. At the Annenberg Innovation Lab, that’s not our style.
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Story by
Susan Resnick West
Susan Resnick West
on January 7, 2013
Co-Authored By
Erin Reilly
Erin Reilly
,
Jake de Grazia
Jake de Grazia
Innovation Process
university research center
community building
usc
annenberg
communication
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transmedia branding
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play
second screen
openness
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Community
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Research and development
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